Image Stack
Created by Alpar Szotyori on 13.02.2018. Copyright (c) 2018 Gini GmbH.
Constructors
ImageStack
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ImageStack
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ImageStack
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void ImageStack(Context context, @Nullable() AttributeSet attrs, int defStyleAttr)
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ImageStack
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void ImageStack(Context context, @Nullable() AttributeSet attrs, int defStyleAttr, int defStyleRes)
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Functions
add Children For Accessibility
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add Extra Data To Accessibility Node Info
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void addExtraDataToAccessibilityNodeInfo(AccessibilityNodeInfo info, String extraDataKey, Bundle arguments)
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add Focusables
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void addFocusables(ArrayList<View> views, int direction, int focusableMode)
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add Keyboard Navigation Clusters
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void addKeyboardNavigationClusters(Collection<View> views, int direction)
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add On Attach State Change Listener
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void addOnAttachStateChangeListener(View.OnAttachStateChangeListener listener)
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add On Layout Change Listener
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add On Unhandled Key Event Listener
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void addOnUnhandledKeyEventListener(View.OnUnhandledKeyEventListener listener)
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add States From Children
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boolean addStatesFromChildren()
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add Touchables
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animate
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announce For Accessibility
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autofill
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bring Child To Front
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bring To Front
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void bringToFront()
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build Drawing Cache
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void buildDrawingCache()
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build Layer
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void buildLayer()
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call On Click
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boolean callOnClick()
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cancel Drag And Drop
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final void cancelDragAndDrop()
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cancel Long Press
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void cancelLongPress()
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cancel Pending Input Events
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final void cancelPendingInputEvents()
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can Resolve Layout Direction
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boolean canResolveLayoutDirection()
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can Resolve Text Alignment
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boolean canResolveTextAlignment()
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can Resolve Text Direction
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boolean canResolveTextDirection()
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can Scroll Horizontally
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boolean canScrollHorizontally(int direction)
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can Scroll Vertically
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boolean canScrollVertically(int direction)
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check Input Connection Proxy
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child Drawable State Changed
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child Has Transient State Changed
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void childHasTransientStateChanged(View child, boolean childHasTransientState)
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clear Animation
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void clearAnimation()
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clear Child Focus
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clear Disappearing Children
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void clearDisappearingChildren()
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clear Focus
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void clearFocus()
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combine Measured States
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static int combineMeasuredStates(int curState, int newState)
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compute Scroll
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void computeScroll()
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compute System Window Insets
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WindowInsets computeSystemWindowInsets(WindowInsets in, Rect outLocalInsets)
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create Accessibility Node Info
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create Context Menu
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destroy Drawing Cache
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void destroyDrawingCache()
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dispatch Apply Window Insets
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dispatch Captured Pointer Event
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dispatch Configuration Changed
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dispatch Display Hint
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void dispatchDisplayHint(int hint)
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dispatch Drag Event
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dispatch Drawable Hotspot Changed
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void dispatchDrawableHotspotChanged(float x, float y)
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dispatch Finish Temporary Detach
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void dispatchFinishTemporaryDetach()
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dispatch Generic Motion Event
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dispatch Key Event
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dispatch Key Event Pre Ime
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dispatch Key Shortcut Event
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dispatch Nested Fling
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boolean dispatchNestedFling(float velocityX, float velocityY, boolean consumed)
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dispatch Nested Pre Fling
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boolean dispatchNestedPreFling(float velocityX, float velocityY)
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dispatch Nested Pre Perform Accessibility Action
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boolean dispatchNestedPrePerformAccessibilityAction(int action, Bundle arguments)
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dispatch Nested Pre Scroll
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boolean dispatchNestedPreScroll(int dx, int dy, Array<int> consumed, Array<int> offsetInWindow)
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dispatch Nested Scroll
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boolean dispatchNestedScroll(int dxConsumed, int dyConsumed, int dxUnconsumed, int dyUnconsumed, Array<int> offsetInWindow)
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dispatch Pointer Capture Changed
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void dispatchPointerCaptureChanged(boolean hasCapture)
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dispatch Populate Accessibility Event
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dispatch Provide Autofill Structure
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void dispatchProvideAutofillStructure(ViewStructure structure, int flags)
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dispatch Provide Structure
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dispatch Set Activated
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void dispatchSetActivated(boolean activated)
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dispatch Set Selected
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void dispatchSetSelected(boolean selected)
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dispatch Start Temporary Detach
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void dispatchStartTemporaryDetach()
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dispatch System Ui Visibility Changed
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void dispatchSystemUiVisibilityChanged(int visible)
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dispatch Touch Event
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dispatch Trackball Event
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dispatch Unhandled Move
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dispatch Window Focus Changed
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void dispatchWindowFocusChanged(boolean hasFocus)
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dispatch Window Insets Animation End
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dispatch Window Insets Animation Prepare
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void dispatchWindowInsetsAnimationPrepare(WindowInsetsAnimation animation)
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dispatch Window Insets Animation Progress
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WindowInsets dispatchWindowInsetsAnimationProgress(WindowInsets insets, List<WindowInsetsAnimation> runningAnimations)
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dispatch Window Insets Animation Start
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WindowInsetsAnimation.Bounds dispatchWindowInsetsAnimationStart(WindowInsetsAnimation animation, WindowInsetsAnimation.Bounds bounds)
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dispatch Window System Ui Visiblity Changed
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void dispatchWindowSystemUiVisiblityChanged(int visible)
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dispatch Window Visibility Changed
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void dispatchWindowVisibilityChanged(int visibility)
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drawable Hotspot Changed
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void drawableHotspotChanged(float x, float y)
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end View Transition
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find View By Id
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find Views With Text
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void findViewsWithText(ArrayList<View> outViews, CharSequence text, int flags)
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find View With Tag
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focusable View Available
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focus Search
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force Has Overlapping Rendering
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void forceHasOverlappingRendering(boolean hasOverlappingRendering)
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force Layout
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void forceLayout()
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gather Transparent Region
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generate Layout Params
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generate View Id
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static int generateViewId()
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get Accessibility Class Name
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get Accessibility Delegate
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get Accessibility Live Region
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int getAccessibilityLiveRegion()
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get Accessibility Node Provider
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get Accessibility Pane Title
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get Accessibility Traversal After
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int getAccessibilityTraversalAfter()
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get Accessibility Traversal Before
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int getAccessibilityTraversalBefore()
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get Animation
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get Animation Matrix
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get Application Window Token
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get Attribute Resolution Stack
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get Attribute Source Resource Map
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get Autofill Hints
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get Autofill Id
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get Autofill Type
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int getAutofillType()
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get Autofill Value
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get Background
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get Background Tint Blend Mode
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get Background Tint List
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get Background Tint Mode
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get Baseline
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int getBaseline()
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get Camera Distance
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float getCameraDistance()
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get Child At
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get Child Count
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int getChildCount()
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get Child Measure Spec
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static int getChildMeasureSpec(int spec, int padding, int childDimension)
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get Child Visible Rect
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get Clip Bounds
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get Clip Children
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boolean getClipChildren()
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get Clip To Outline
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final boolean getClipToOutline()
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get Clip To Padding
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boolean getClipToPadding()
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get Content Capture Session
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get Content Description
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get Context
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get Default Focus Highlight Enabled
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final boolean getDefaultFocusHighlightEnabled()
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get Default Size
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static int getDefaultSize(int size, int measureSpec)
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get Descendant Focusability
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int getDescendantFocusability()
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get Display
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get Drawable State
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get Drawing Cache
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get Drawing Cache Background Color
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int getDrawingCacheBackgroundColor()
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get Drawing Cache Quality
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int getDrawingCacheQuality()
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get Drawing Rect
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get Drawing Time
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long getDrawingTime()
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get Elevation
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float getElevation()
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get Explicit Style
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int getExplicitStyle()
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get Filter Touches When Obscured
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boolean getFilterTouchesWhenObscured()
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get Fits System Windows
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boolean getFitsSystemWindows()
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get Focusable
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int getFocusable()
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get Focusables
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get Focused Child
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get Focused Rect
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get Foreground
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get Foreground Gravity
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int getForegroundGravity()
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get Foreground Tint Blend Mode
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get Foreground Tint List
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get Foreground Tint Mode
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get Global Visible Rect
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get Gravity
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int getGravity()
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get Handler
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get Has Overlapping Rendering
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final boolean getHasOverlappingRendering()
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get Hit Rect
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get Horizontal Fading Edge Length
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int getHorizontalFadingEdgeLength()
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get Horizontal Scrollbar Thumb Drawable
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get Horizontal Scrollbar Track Drawable
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get Ignore Gravity
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int getIgnoreGravity()
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get Important For Accessibility
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int getImportantForAccessibility()
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get Important For Autofill
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int getImportantForAutofill()
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get Important For Content Capture
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int getImportantForContentCapture()
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get Keep Screen On
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boolean getKeepScreenOn()
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get Key Dispatcher State
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get Label For
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int getLabelFor()
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get Layer Type
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int getLayerType()
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get Layout Animation
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get Layout Animation Listener
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get Layout Direction
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int getLayoutDirection()
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get Layout Mode
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int getLayoutMode()
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get Layout Params
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get Layout Transition
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get Local Visible Rect
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get Location In Surface
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get Location In Window
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get Location On Screen
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get Measured Height
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final int getMeasuredHeight()
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get Measured Height And State
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final int getMeasuredHeightAndState()
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get Measured State
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final int getMeasuredState()
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get Measured Width
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final int getMeasuredWidth()
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get Measured Width And State
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final int getMeasuredWidthAndState()
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get Minimum Height
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int getMinimumHeight()
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get Minimum Width
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int getMinimumWidth()
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get Nested Scroll Axes
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int getNestedScrollAxes()
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get Next Cluster Forward Id
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int getNextClusterForwardId()
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get Next Focus Down Id
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int getNextFocusDownId()
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get Next Focus Forward Id
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int getNextFocusForwardId()
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get Next Focus Left Id
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int getNextFocusLeftId()
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get Next Focus Right Id
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int getNextFocusRightId()
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get Next Focus Up Id
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int getNextFocusUpId()
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get On Focus Change Listener
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get Outline Ambient Shadow Color
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int getOutlineAmbientShadowColor()
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get Outline Provider
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get Outline Spot Shadow Color
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int getOutlineSpotShadowColor()
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get Overlay
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get Over Scroll Mode
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int getOverScrollMode()
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get Padding Bottom
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int getPaddingBottom()
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get Padding End
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int getPaddingEnd()
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get Padding Left
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int getPaddingLeft()
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get Padding Right
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int getPaddingRight()
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get Padding Start
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int getPaddingStart()
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get Padding Top
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int getPaddingTop()
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get Parent
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get Parent For Accessibility
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get Persistent Drawing Cache
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int getPersistentDrawingCache()
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get Pointer Icon
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get Resources
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get Reveal On Focus Hint
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final boolean getRevealOnFocusHint()
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get Root View
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get Root Window Insets
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get Rotation
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float getRotation()
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get Rotation X
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float getRotationX()
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get Rotation Y
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float getRotationY()
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get Scroll Bar Default Delay Before Fade
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int getScrollBarDefaultDelayBeforeFade()
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get Scroll Bar Fade Duration
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int getScrollBarFadeDuration()
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get Scroll Bar Size
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int getScrollBarSize()
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get Scroll Bar Style
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int getScrollBarStyle()
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get Scroll Indicators
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int getScrollIndicators()
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get Scroll X
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final int getScrollX()
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get Scroll Y
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final int getScrollY()
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get Solid Color
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int getSolidColor()
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get Source Layout Res Id
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int getSourceLayoutResId()
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get State Description
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get State List Animator
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get System Gesture Exclusion Rects
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get System Ui Visibility
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int getSystemUiVisibility()
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get Text Alignment
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int getTextAlignment()
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get Text Direction
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int getTextDirection()
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get Tooltip Text
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get Touchables
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get Touch Delegate
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get Touchscreen Blocks Focus
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boolean getTouchscreenBlocksFocus()
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get Transition Alpha
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float getTransitionAlpha()
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get Transition Name
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get Translation X
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float getTranslationX()
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get Translation Y
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float getTranslationY()
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get Translation Z
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float getTranslationZ()
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get Unique Drawing Id
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long getUniqueDrawingId()
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get Vertical Fading Edge Length
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int getVerticalFadingEdgeLength()
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get Vertical Scrollbar Position
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int getVerticalScrollbarPosition()
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get Vertical Scrollbar Thumb Drawable
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get Vertical Scrollbar Track Drawable
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get Vertical Scrollbar Width
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int getVerticalScrollbarWidth()
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get View Tree Observer
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get Visibility
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int getVisibility()
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get Window Id
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get Window Insets Controller
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get Window System Ui Visibility
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int getWindowSystemUiVisibility()
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get Window Token
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get Window Visibility
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int getWindowVisibility()
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get Window Visible Display Frame
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has Explicit Focusable
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boolean hasExplicitFocusable()
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has Focusable
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boolean hasFocusable()
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has Nested Scrolling Parent
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boolean hasNestedScrollingParent()
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has On Click Listeners
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boolean hasOnClickListeners()
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has On Long Click Listeners
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boolean hasOnLongClickListeners()
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has Overlapping Rendering
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boolean hasOverlappingRendering()
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has Pointer Capture
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boolean hasPointerCapture()
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has Transient State
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boolean hasTransientState()
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has Window Focus
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boolean hasWindowFocus()
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index Of Child
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invalidate
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invalidate Child
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invalidate Child In Parent
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invalidate Drawable
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invalidate Outline
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void invalidateOutline()
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is Accessibility Focused
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boolean isAccessibilityFocused()
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is Accessibility Heading
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boolean isAccessibilityHeading()
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is Activated
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boolean isActivated()
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is Always Drawn With Cache Enabled
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boolean isAlwaysDrawnWithCacheEnabled()
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is Animation Cache Enabled
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boolean isAnimationCacheEnabled()
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is Attached To Window
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boolean isAttachedToWindow()
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is Clickable
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boolean isClickable()
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is Context Clickable
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boolean isContextClickable()
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is Drawing Cache Enabled
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boolean isDrawingCacheEnabled()
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is Duplicate Parent State Enabled
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boolean isDuplicateParentStateEnabled()
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is Focusable
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final boolean isFocusable()
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is Focusable In Touch Mode
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final boolean isFocusableInTouchMode()
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is Focused By Default
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final boolean isFocusedByDefault()
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is Force Dark Allowed
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boolean isForceDarkAllowed()
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is Haptic Feedback Enabled
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boolean isHapticFeedbackEnabled()
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is Hardware Accelerated
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boolean isHardwareAccelerated()
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is Horizontal Fading Edge Enabled
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boolean isHorizontalFadingEdgeEnabled()
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is Horizontal Scroll Bar Enabled
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boolean isHorizontalScrollBarEnabled()
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is Important For Accessibility
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boolean isImportantForAccessibility()
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is Important For Autofill
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final boolean isImportantForAutofill()
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is Important For Content Capture
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final boolean isImportantForContentCapture()
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is In Edit Mode
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boolean isInEditMode()
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is In Layout
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boolean isInLayout()
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is In Touch Mode
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boolean isInTouchMode()
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is Keyboard Navigation Cluster
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final boolean isKeyboardNavigationCluster()
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is Layout Direction Resolved
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boolean isLayoutDirectionResolved()
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is Layout Requested
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boolean isLayoutRequested()
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is Layout Suppressed
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boolean isLayoutSuppressed()
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is Long Clickable
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boolean isLongClickable()
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is Motion Event Splitting Enabled
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boolean isMotionEventSplittingEnabled()
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is Nested Scrolling Enabled
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boolean isNestedScrollingEnabled()
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is Padding Relative
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boolean isPaddingRelative()
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is Pivot Set
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boolean isPivotSet()
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is Save Enabled
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boolean isSaveEnabled()
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is Save From Parent Enabled
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boolean isSaveFromParentEnabled()
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is Screen Reader Focusable
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boolean isScreenReaderFocusable()
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is Scrollbar Fading Enabled
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boolean isScrollbarFadingEnabled()
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is Scroll Container
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boolean isScrollContainer()
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is Selected
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boolean isSelected()
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is Showing Layout Bounds
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final boolean isShowingLayoutBounds()
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is Sound Effects Enabled
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boolean isSoundEffectsEnabled()
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is Temporarily Detached
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final boolean isTemporarilyDetached()
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is Text Alignment Resolved
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boolean isTextAlignmentResolved()
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is Text Direction Resolved
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boolean isTextDirectionResolved()
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is Transition Group
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boolean isTransitionGroup()
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is Vertical Fading Edge Enabled
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boolean isVerticalFadingEdgeEnabled()
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is Vertical Scroll Bar Enabled
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boolean isVerticalScrollBarEnabled()
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is Visible To User For Autofill
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boolean isVisibleToUserForAutofill(int virtualId)
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jump Drawables To Current State
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void jumpDrawablesToCurrentState()
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keyboard Navigation Cluster Search
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notify Subtree Accessibility State Changed
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void notifySubtreeAccessibilityStateChanged(View child, View source, int changeType)
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offset Descendant Rect To My Coords
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offset Left And Right
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void offsetLeftAndRight(int offset)
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offset Rect Into Descendant Coords
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offset Top And Bottom
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void offsetTopAndBottom(int offset)
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on Apply Window Insets
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on Cancel Pending Input Events
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void onCancelPendingInputEvents()
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on Captured Pointer Event
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on Check Is Text Editor
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boolean onCheckIsTextEditor()
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on Create Input Connection
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on Descendant Invalidated
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on Drag Event
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on Draw Foreground
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on Filter Touch Event For Security
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on Finish Temporary Detach
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void onFinishTemporaryDetach()
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on Generic Motion Event
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on Hover Changed
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void onHoverChanged(boolean hovered)
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on Hover Event
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on Initialize Accessibility Event
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on Initialize Accessibility Node Info
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on Intercept Hover Event
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on Intercept Touch Event
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on Key Long Press
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on Key Multiple
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on Key Pre Ime
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on Key Shortcut
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on Nested Fling
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boolean onNestedFling(View target, float velocityX, float velocityY, boolean consumed)
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on Nested Pre Fling
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on Nested Pre Perform Accessibility Action
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boolean onNestedPrePerformAccessibilityAction(View target, int action, Bundle args)
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on Nested Pre Scroll
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on Nested Scroll
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void onNestedScroll(View target, int dxConsumed, int dyConsumed, int dxUnconsumed, int dyUnconsumed)
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on Nested Scroll Accepted
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on Pointer Capture Change
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void onPointerCaptureChange(boolean hasCapture)
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on Populate Accessibility Event
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on Provide Autofill Structure
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on Provide Autofill Virtual Structure
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void onProvideAutofillVirtualStructure(ViewStructure structure, int flags)
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on Provide Content Capture Structure
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void onProvideContentCaptureStructure(ViewStructure structure, int flags)
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on Provide Structure
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on Provide Virtual Structure
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on Request Send Accessibility Event
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boolean onRequestSendAccessibilityEvent(View child, AccessibilityEvent event)
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on Resolve Pointer Icon
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on Rtl Properties Changed
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void onRtlPropertiesChanged(int layoutDirection)
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on Screen State Changed
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void onScreenStateChanged(int screenState)
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on Start Nested Scroll
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boolean onStartNestedScroll(View child, View target, int nestedScrollAxes)
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on Start Temporary Detach
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void onStartTemporaryDetach()
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on Stop Nested Scroll
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on Touch Event
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on Trackball Event
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on View Added
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on View Removed
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on Visibility Aggregated
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void onVisibilityAggregated(boolean isVisible)
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on Window Focus Changed
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void onWindowFocusChanged(boolean hasWindowFocus)
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on Window System Ui Visibility Changed
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void onWindowSystemUiVisibilityChanged(int visible)
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perform Accessibility Action
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perform Click
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boolean performClick()
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perform Context Click
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boolean performContextClick(float x, float y)
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perform Haptic Feedback
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boolean performHapticFeedback(int feedbackConstant)
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perform Long Click
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boolean performLongClick()
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play Sound Effect
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void playSoundEffect(int soundConstant)
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post Delayed
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post Invalidate
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void postInvalidate()
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post Invalidate Delayed
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void postInvalidateDelayed(long delayMilliseconds)
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post Invalidate On Animation
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void postInvalidateOnAnimation()
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post On Animation
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post On Animation Delayed
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recompute View Attributes
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refresh Drawable State
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void refreshDrawableState()
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release Pointer Capture
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void releasePointerCapture()
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remove All Views
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void removeAllViews()
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remove All Views In Layout
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void removeAllViewsInLayout()
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remove Callbacks
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remove Images
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void removeImages()
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remove On Attach State Change Listener
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void removeOnAttachStateChangeListener(View.OnAttachStateChangeListener listener)
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remove On Layout Change Listener
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remove On Unhandled Key Event Listener
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void removeOnUnhandledKeyEventListener(View.OnUnhandledKeyEventListener listener)
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remove View
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remove View At
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void removeViewAt(int index)
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remove View In Layout
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remove Views
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void removeViews(int start, int count)
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remove Views In Layout
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void removeViewsInLayout(int start, int count)
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request Apply Insets
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void requestApplyInsets()
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request Child Focus
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request Child Rectangle On Screen
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boolean requestChildRectangleOnScreen(View child, Rect rectangle, boolean immediate)
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request Disallow Intercept Touch Event
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void requestDisallowInterceptTouchEvent(boolean disallowIntercept)
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request Fit System Windows
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void requestFitSystemWindows()
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request Focus
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request Focus From Touch
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final boolean requestFocusFromTouch()
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request Layout
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void requestLayout()
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request Pointer Capture
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void requestPointerCapture()
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request Rectangle On Screen
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request Send Accessibility Event
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boolean requestSendAccessibilityEvent(View child, AccessibilityEvent event)
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request Transparent Region
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request Unbuffered Dispatch
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require View By Id
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reset Pivot
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void resetPivot()
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resolve Size
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static int resolveSize(int size, int measureSpec)
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resolve Size And State
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static int resolveSizeAndState(int size, int measureSpec, int childMeasuredState)
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restore Default Focus
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boolean restoreDefaultFocus()
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restore Hierarchy State
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save Attribute Data For Styleable
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final void saveAttributeDataForStyleable(Context context, Array<int> styleable, AttributeSet attrs, TypedArray t, int defStyleAttr, int defStyleRes)
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save Hierarchy State
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schedule Drawable
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schedule Layout Animation
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void scheduleLayoutAnimation()
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send Accessibility Event
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void sendAccessibilityEvent(int eventType)
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send Accessibility Event Unchecked
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set Accessibility Delegate
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set Accessibility Heading
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void setAccessibilityHeading(boolean isHeading)
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set Accessibility Live Region
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void setAccessibilityLiveRegion(int mode)
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set Accessibility Pane Title
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set Accessibility Traversal After
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void setAccessibilityTraversalAfter(int afterId)
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set Accessibility Traversal Before
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void setAccessibilityTraversalBefore(int beforeId)
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set Activated
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void setActivated(boolean activated)
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set Add States From Children
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void setAddStatesFromChildren(boolean addsStates)
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set Always Drawn With Cache Enabled
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void setAlwaysDrawnWithCacheEnabled(boolean always)
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set Animation
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set Animation Cache Enabled
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void setAnimationCacheEnabled(boolean enabled)
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set Animation Matrix
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set Autofill Hints
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set Autofill Id
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set Background
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set Background Color
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void setBackgroundColor(int color)
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set Background Drawable
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set Background Resource
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void setBackgroundResource(int resid)
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set Background Tint Blend Mode
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set Background Tint List
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set Background Tint Mode
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set Camera Distance
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void setCameraDistance(float distance)
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set Clickable
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void setClickable(boolean clickable)
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set Clip Bounds
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set Clip Children
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void setClipChildren(boolean clipChildren)
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set Clip To Outline
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void setClipToOutline(boolean clipToOutline)
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set Clip To Padding
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void setClipToPadding(boolean clipToPadding)
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set Content Capture Session
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void setContentCaptureSession(ContentCaptureSession contentCaptureSession)
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set Content Description
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set Context Clickable
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void setContextClickable(boolean contextClickable)
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set Default Focus Highlight Enabled
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void setDefaultFocusHighlightEnabled(boolean defaultFocusHighlightEnabled)
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set Descendant Focusability
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void setDescendantFocusability(int focusability)
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set Drawing Cache Background Color
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void setDrawingCacheBackgroundColor(int color)
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set Drawing Cache Enabled
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void setDrawingCacheEnabled(boolean enabled)
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set Drawing Cache Quality
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void setDrawingCacheQuality(int quality)
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set Duplicate Parent State Enabled
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void setDuplicateParentStateEnabled(boolean enabled)
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set Elevation
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void setElevation(float elevation)
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set Enabled
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void setEnabled(boolean enabled)
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set Fading Edge Length
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void setFadingEdgeLength(int length)
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set Filter Touches When Obscured
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void setFilterTouchesWhenObscured(boolean enabled)
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set Fits System Windows
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void setFitsSystemWindows(boolean fitSystemWindows)
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set Focusable
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void setFocusable(boolean focusable)
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set Focusable In Touch Mode
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void setFocusableInTouchMode(boolean focusableInTouchMode)
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set Focused By Default
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void setFocusedByDefault(boolean isFocusedByDefault)
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set Force Dark Allowed
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void setForceDarkAllowed(boolean allow)
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set Foreground
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set Foreground Gravity
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void setForegroundGravity(int gravity)
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set Foreground Tint Blend Mode
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set Foreground Tint List
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set Foreground Tint Mode
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set Gravity
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void setGravity(int gravity)
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set Haptic Feedback Enabled
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void setHapticFeedbackEnabled(boolean hapticFeedbackEnabled)
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set Has Transient State
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void setHasTransientState(boolean hasTransientState)
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set Horizontal Fading Edge Enabled
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void setHorizontalFadingEdgeEnabled(boolean horizontalFadingEdgeEnabled)
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set Horizontal Gravity
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void setHorizontalGravity(int horizontalGravity)
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set Horizontal Scroll Bar Enabled
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void setHorizontalScrollBarEnabled(boolean horizontalScrollBarEnabled)
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set Horizontal Scrollbar Thumb Drawable
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set Horizontal Scrollbar Track Drawable
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set Hovered
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void setHovered(boolean hovered)
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set Ignore Gravity
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void setIgnoreGravity(int viewId)
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set Image Count
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void setImageCount(int count)
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set Important For Accessibility
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void setImportantForAccessibility(int mode)
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set Important For Autofill
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void setImportantForAutofill(int mode)
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set Important For Content Capture
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void setImportantForContentCapture(int mode)
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set Keep Screen On
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void setKeepScreenOn(boolean keepScreenOn)
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set Keyboard Navigation Cluster
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void setKeyboardNavigationCluster(boolean isCluster)
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set Label For
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void setLabelFor(int id)
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set Layer Paint
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set Layer Type
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set Layout Animation
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set Layout Animation Listener
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void setLayoutAnimationListener(Animation.AnimationListener animationListener)
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set Layout Direction
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void setLayoutDirection(int layoutDirection)
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set Layout Mode
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void setLayoutMode(int layoutMode)
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set Layout Params
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set Layout Transition
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set Left Top Right Bottom
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final void setLeftTopRightBottom(int left, int top, int right, int bottom)
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set Long Clickable
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void setLongClickable(boolean longClickable)
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set Minimum Height
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void setMinimumHeight(int minHeight)
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set Minimum Width
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void setMinimumWidth(int minWidth)
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set Motion Event Splitting Enabled
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void setMotionEventSplittingEnabled(boolean split)
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set Nested Scrolling Enabled
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void setNestedScrollingEnabled(boolean enabled)
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set Next Cluster Forward Id
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void setNextClusterForwardId(int nextClusterForwardId)
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set Next Focus Down Id
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void setNextFocusDownId(int nextFocusDownId)
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set Next Focus Forward Id
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void setNextFocusForwardId(int nextFocusForwardId)
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set Next Focus Left Id
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void setNextFocusLeftId(int nextFocusLeftId)
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set Next Focus Right Id
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void setNextFocusRightId(int nextFocusRightId)
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set Next Focus Up Id
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void setNextFocusUpId(int nextFocusUpId)
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set On Apply Window Insets Listener
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void setOnApplyWindowInsetsListener(View.OnApplyWindowInsetsListener listener)
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set On Captured Pointer Listener
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set On Click Listener
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set On Context Click Listener
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set On Create Context Menu Listener
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set On Drag Listener
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set On Focus Change Listener
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